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2NDPZA-1.PZS
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Wrap
INI File
|
1999-02-27
|
19KB
|
1,196 lines
[SCENARIO]
Time = 1400
Type = SINGLE
Duration = 18
Major = 40
Minor = 30
EndScen01 = 10,REACH -37,-825,297,-490
EndScen02 = 10,REACH -1815,-1695,-1485,-1365
EndScen03 = 2,DESTROY TANK
EndScen04 = 2,DESTROY AFV
EndScen05 = 2,DESTROY AT_GUN
EndScen06 = 1,DESTROY MG
[ARTILLERY_MISSIONS]
[AIRSTRIKE_MISSIONS]
Mission1 = -1585,-445,9,3,2,3
Aggressor1 = AXIS
Aircraft1 = Stuka
[RENDERING]
MaxZ = 4800
Weather = Clear
[TERRAIN]
Map = 2NDPZA-1-T
Surface = 2NDPZA-1-S
Amplitude = 100
Set = Spring
[LANDSCAPE1]
Image = Tree1
Width = 64
Height = 128
Area = 798, 2455, 799, 2456
Count = 1
Distribution = RANDOM
[LANDSCAPE2]
Image = Tree1
Width = 64
Height = 128
Area = 796, 2396, 797, 2397
Count = 1
Distribution = RANDOM
[LANDSCAPE3]
Image = Tree1
Width = 64
Height = 128
Area = 796, 2285, 797, 2286
Count = 1
Distribution = RANDOM
[LANDSCAPE4]
Image = Tree1
Width = 64
Height = 128
Area = 798, 2227, 799, 2228
Count = 1
Distribution = RANDOM
[LANDSCAPE5]
Image = Tree1
Width = 64
Height = 128
Area = 796, 2171, 797, 2172
Count = 1
Distribution = RANDOM
[LANDSCAPE6]
Image = Tree1
Width = 64
Height = 128
Area = 796, 2111, 797, 2112
Count = 1
Distribution = RANDOM
[LANDSCAPE7]
Image = Tree1
Width = 64
Height = 128
Area = 795, 2340, 796, 2341
Count = 1
Distribution = RANDOM
[LANDSCAPE8]
Image = Tree1
Width = 64
Height = 128
Area = 765, 1965, 766, 1966
Count = 1
Distribution = RANDOM
[LANDSCAPE9]
Image = Tree1
Width = 64
Height = 128
Area = 725, 1920, 726, 1921
Count = 1
Distribution = RANDOM
[LANDSCAPE10]
Image = Tree1
Width = 64
Height = 128
Area = 685, 1881, 686, 1882
Count = 1
Distribution = RANDOM
[LANDSCAPE11]
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Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE12]
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Width = 64
Height = 128
Area = 568, 1765, 569, 1766
Count = 1
Distribution = RANDOM
[LANDSCAPE13]
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Width = 64
Height = 128
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Distribution = RANDOM
[LANDSCAPE14]
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Distribution = RANDOM
[LANDSCAPE15]
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Count = 1
Distribution = RANDOM
[LANDSCAPE16]
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Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE17]
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Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE18]
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Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE19]
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Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE20]
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[LANDSCAPE21]
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[LANDSCAPE22]
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[LANDSCAPE23]
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Distribution = RANDOM
[LANDSCAPE24]
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Distribution = RANDOM
[LANDSCAPE25]
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[LANDSCAPE26]
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[LANDSCAPE27]
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[LANDSCAPE28]
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[LANDSCAPE29]
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[LANDSCAPE30]
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[LANDSCAPE31]
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[LANDSCAPE32]
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[LANDSCAPE33]
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[LANDSCAPE34]
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[LANDSCAPE35]
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[LANDSCAPE36]
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[LANDSCAPE37]
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[LANDSCAPE38]
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[LANDSCAPE39]
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[LANDSCAPE40]
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[LANDSCAPE43]
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[LANDSCAPE44]
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[LANDSCAPE45]
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[LANDSCAPE46]
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[LANDSCAPE47]
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[LANDSCAPE48]
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[LANDSCAPE49]
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[LANDSCAPE50]
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Height = 128
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[LANDSCAPE51]
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Height = 128
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[LANDSCAPE52]
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Height = 128
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[LANDSCAPE53]
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Width = 64
Height = 128
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[LANDSCAPE54]
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[LANDSCAPE55]
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Width = 64
Height = 128
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Count = 1
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[LANDSCAPE56]
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Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE57]
Image = Tree1
Width = 64
Height = 128
Area = 195, -1585, 196, -1584
Count = 1
Distribution = RANDOM
[LANDSCAPE58]
Image = Tree1
Width = 64
Height = 128
Area = 193, -1640, 194, -1639
Count = 1
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[LANDSCAPE59]
Image = Tree1
Width = 64
Height = 128
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[LANDSCAPE60]
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Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE61]
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Width = 64
Height = 128
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Count = 1
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[LANDSCAPE62]
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Width = 64
Height = 128
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Count = 1
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[LANDSCAPE63]
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Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE64]
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Width = 64
Height = 128
Area = 65, -1935, 66, -1934
Count = 1
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[LANDSCAPE65]
Image = Tree1
Width = 64
Height = 128
Area = 28, -1975, 29, -1974
Count = 1
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[LANDSCAPE66]
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Width = 64
Height = 128
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Count = 1
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[LANDSCAPE67]
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Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE68]
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Width = 64
Height = 128
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Count = 1
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[LANDSCAPE69]
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Width = 64
Height = 128
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Count = 1
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[LANDSCAPE70]
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Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE71]
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Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE72]
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Width = 64
Height = 128
Area = -45, -2402, -44, -2401
Count = 1
Distribution = RANDOM
[LANDSCAPE73]
Image = Tree1
Width = 64
Height = 128
Area = -47, -2470, -46, -2469
Count = 1
Distribution = RANDOM
[LANDSCAPE74]
Image = Tree1
Width = 64
Height = 128
Area = -47, -2535, -46, -2534
Count = 1
Distribution = RANDOM
[LANDSCAPE75]
Image = Tree1
Width = 64
Height = 128
Area = 196, -220, 197, -219
Count = 1
Distribution = RANDOM
[LANDSCAPE76]
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Width = 64
Height = 128
Area = 196, -270, 197, -269
Count = 1
Distribution = RANDOM
[LANDSCAPE77]
Image = Tree1
Width = 64
Height = 128
Area = 196, -96, 197, -95
Count = 1
Distribution = RANDOM
[LANDSCAPE78]
Image = Tree1
Width = 64
Height = 128
Area = 198, -331, 199, -330
Count = 1
Distribution = RANDOM
[LANDSCAPE79]
Image = Tree1
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE80]
Image = Tree1
Width = 64
Height = 128
Area = 206, 2, 207, 3
Count = 1
Distribution = RANDOM
[LANDSCAPE81]
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Width = 64
Height = 128
Area = 283, 82, 284, 83
Count = 1
Distribution = RANDOM
[LANDSCAPE82]
Image = Tree1
Width = 64
Height = 128
Area = 245, 40, 246, 41
Count = 1
Distribution = RANDOM
[LANDSCAPE83]
Image = Tree1
Width = 64
Height = 128
Area = 195, -38, 196, -37
Count = 1
Distribution = RANDOM
[FOREST1]
Location = 1015, -815
Radius = 70
Plant1 = Tree2,64,128
[FOREST2]
Location = 1285, -990
Radius = 50
Plant1 = Tree2,64,128
[FOREST3]
Location = 1365, 1515
Radius = 100
Plant1 = Tree2,64,128
[FOREST4]
Location = 710, -1785
Radius = 55
Plant1 = Tree2,64,128
[FOREST5]
Location = -1235, -885
Radius = 100
Plant1 = Tree2,64,128
[FOREST6]
Location = 250, -2270
Radius = 55
Plant1 = Tree2,64,128
[FOREST7]
Location = -735, 315
Radius = 100
Plant1 = Tree2,64,128
[FOREST8]
Location = 2065, 120
Radius = 75
Plant1 = Tree2,64,128
[FOREST9]
Location = 1590, -410
Radius = 65
Plant1 = Tree2,64,128
[FOREST10]
Location = -1465, -1975
Radius = 100
Plant1 = Tree2,64,128
[FOREST11]
Location = -1195, 1425
Radius = 100
Plant1 = Tree2,64,128
[STRUCTURE1]
Mesh = school
Location = -1625, -1480
Orientation = NORTH
[STRUCTURE2]
Mesh = EuroChrh
Location = -1622, -1585
Orientation = SOUTH
[STRUCTURE3]
Mesh = BrickHos
Location = -1692, -1563
Orientation = SOUTH
[STRUCTURE4]
Mesh = HouseG
Location = -1596, -1565
Orientation = SOUTH
[STRUCTURE5]
Mesh = HouseG
Location = -1591, -1505
Orientation = NORTH
[STRUCTURE6]
Mesh = houseWD
Location = -1690, -1494
Orientation = WEST
[STRUCTURE7]
Mesh = houseWD
Location = -1566, -1490
Orientation = NORTH
[STRUCTURE8]
Mesh = houseWD
Location = -1656, -1569
Orientation = WEST
[STRUCTURE9]
Mesh = HutB
Location = -1656, -1500
Orientation = WEST
[STRUCTURE10]
Mesh = farm
Location = -1677, -1583
Orientation = NORTH
[STRUCTURE11]
Mesh = farm
Location = 95, -706
Orientation = NORTH
[STRUCTURE12]
Mesh = HouseG
Location = 118, -688
Orientation = SOUTH
[STRUCTURE13]
Mesh = houseWD
Location = 78, -685
Orientation = WEST
[STRUCTURE14]
Mesh = houseWD
Location = 128, -713
Orientation = WEST
[STRUCTURE15]
Mesh = houseWD
Location = 485, 1610
Orientation = SOUTH
[STRUCTURE16]
Mesh = HutB
Location = 468, 1662
Orientation = NORTH
[STRUCTURE17]
Mesh = farm
Location = 458, 1626
Orientation = EAST
[STRUCTURE18]
Mesh = HouseG
Location = 493, 1641
Orientation = WEST
[STRUCTURE19]
Mesh = HouseG
Location = 308, -1870
Orientation = WEST
[STRUCTURE20]
Mesh = farm
Location = 318, -1905
Orientation = NORTH
[STRUCTURE21]
Mesh = houseWD
Location = 351, -1819
Orientation = NORTH
[STRUCTURE22]
Mesh = houseWD
Location = 278, -1890
Orientation = WEST
[STRUCTURE23]
Mesh = HutB
Location = 306, -1833
Orientation = WEST
[TANK_PLATOON1]
Commander = AI
Name = Pz38t 1
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,525,685
Order3 = WayPt,525,507
Order4 = WayPt,525,372
Order5 = WayPt,386,235
Order6 = WayPt,255,102
Order7 = WayPt,165,10
Order8 = Attack,ALL
Order9 = WayPt,165,-180
Order10 = WayPt,165,-375
Order11 = WayPt,165,-590
Order12 = WayPt,-65,-595
Order13 = WayPt,-325,-595
Order14 = WayPt,-605,-595
Order15 = WayPt,-605,-835
Order16 = WayPt,-605,-1065
Order17 = WayPt,-835,-1065
Order18 = WayPt,-1115,-1065
Order19 = WayPt,-1355,-1065
Order20 = WayPt,-1625,-1065
Order21 = WayPt,-1625,-1265
Order22 = WayPt,-1625,-1425
Order23 = Attack,ALL
[TANK11]
Type = Pz38t
Location = 525, 865
Orientation = NORTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK12]
Type = Pz38t
Location = 525, 885
Orientation = NORTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK13]
Type = Pz38t
Location = 525, 905
Orientation = NORTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON2]
Commander = AI
Name = Pz38t 11
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,320,752
Order3 = WayPt,320,632
Order4 = WayPt,320,515
Order5 = WayPt,320,400
Order6 = WayPt,215,400
Order7 = WayPt,100,400
Order8 = WayPt,-10,400
Order9 = WayPt,-125,400
Order10 = WayPt,-235,400
Order11 = WayPt,-335,400
Order12 = WayPt,-335,300
Order13 = WayPt,-335,195
Order14 = WayPt,-335,80
Order15 = WayPt,-335,-40
Order16 = WayPt,-335,-155
Order17 = WayPt,-335,-295
Order18 = Attack,ALL
[TANK21]
Type = Pz38t
Location = 320, 865
Orientation = NORTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK22]
Type = Pz38t
Location = 317, 885
Orientation = NORTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK23]
Type = Pz38t
Location = 315, 905
Orientation = NORTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON3]
Commander = HUMAN
Name = Pz38t 12
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = WayPt,885,717
Order2 = WayPt,885,570
Order3 = WayPt,765,570
Order4 = WayPt,765,455
Order5 = WayPt,765,315
Order6 = WayPt,765,185
Order7 = WayPt,660,185
Order8 = WayPt,545,185
Order9 = WayPt,545,75
Order10 = WayPt,545,-35
Order11 = WayPt,545,-150
Order12 = WayPt,545,-270
Order13 = WayPt,545,-415
Order14 = WayPt,545,-545
Order15 = WayPt,545,-695
Order16 = WayPt,545,-855
Order17 = WayPt,545,-1025
Order18 = WayPt,545,-1165
Order19 = WayPt,545,-1315
Order20 = WayPt,545,-1475
Order21 = WayPt,365,-1475
Order22 = WayPt,195,-1475
Order23 = WayPt,15,-1475
Order24 = WayPt,-165,-1475
Order25 = WayPt,-365,-1475
Order26 = WayPt,-595,-1475
Order27 = WayPt,-815,-1475
Order28 = WayPt,-1075,-1475
Order29 = WayPt,-1315,-1475
Order30 = WayPt,-1537,-1475
[TANK31]
Type = Pz38t
Location = 885, 875
Orientation = NORTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK32]
Type = Pz38t
Location = 882, 895
Orientation = NORTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK33]
Type = Pz38t
Location = 885, 915
Orientation = NORTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON4]
Commander = AI
Name = R-35 4
Class = VETERAN
Alignment = ALLIED
Nationality = POLISH
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,-368,-1360
Order3 = Attack,ALL
[TANK41]
Type = PolishHotchkiss
Location = -367, -1500
Orientation = SOUTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK42]
Type = PolishHotchkiss
Location = -365, -1545
Orientation = SOUTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON5]
Commander = AI
Name = R-35 5
Class = VETERAN
Alignment = ALLIED
Nationality = POLISH
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,422,-1160
Order3 = Attack,ALL
[TANK51]
Type = PolishHotchkiss
Location = 422, -1372
Orientation = SOUTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK52]
Type = PolishHotchkiss
Location = 417, -1325
Orientation = SOUTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[AFV_PLATOON1]
Name = AC PD 6
Class = VETERAN
Alignment = ALLIED
Nationality = POLISH
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,61,-1167
Order3 = Attack,ALL
[AFV11]
Type = PolishPanhard
Location = 61, -1325
Orientation = SOUTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[AFV12]
Type = PolishPanhard
Location = 62, -1353
Orientation = SOUTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[AFV_PLATOON2]
Name = AC-231 13
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:0
Order2 = Attack,ALL
[AFV21]
Type = SdKfz231
Location = 656, 502
Orientation = NORTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[AFV22]
Type = SdKfz231
Location = 635, 515
Orientation = NORTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[AT_GUN1]
Type = PolAT25Bunker
Location = 141, -695
Orientation = SOUTH
Name = 25-AT 10
Class = VETERAN
Alignment = ALLIED
Nationality = POLISH
Crew = 80,80,80,80
Order1 = Attack,ALL
[AT_GUN2]
Type = PolAT25Bunker
Location = -1572, -1502
Orientation = WEST
Name = 25-AT 11
Class = VETERAN
Alignment = ALLIED
Nationality = POLISH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG1]
Type = PolBunkerMG2
Location = 58, -675
Orientation = SOUTH
Name = MG 7
Class = VETERAN
Alignment = ALLIED
Nationality = POLISH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG2]
Type = PolBunkerMG2
Location = 98, -676
Orientation = SOUTH
Name = MG 8
Class = VETERAN
Alignment = ALLIED
Nationality = POLISH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG3]
Type = PolBunkerMG2
Location = -1595, -1575
Orientation = WEST
Name = MG 5
Class = VETERAN
Alignment = ALLIED
Nationality = POLISH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG4]
Type = PolBunkerMG2
Location = -1615, -1465
Orientation = WEST
Name = MG 4
Class = VETERAN
Alignment = ALLIED
Nationality = POLISH
Crew = 80,80,80,80
Order1 = Attack,ALL